Niklas Thomas

Game Designer/Programmer

Hey there! I'm Nik, a student game developer with a lifelong passion for games. I have over five years of experience developing games in Unity, GameMaker Studio, PICO-8, and more! As a designer, I have a particular passion for mechanics design and gamefeel, but enjoy just about everything from level design to systems design. I have also taught design workshops, and have led and produced for small student design teams for over three years.

Game Projects

Beat, Heart, Beat

DRACOMATON

Spared!

Amorphous

Beat Box

Slumber the Sea

Road Roller

Escape Artist

Frostbite